Backfire Ballistics is a 2D platformer created over a semester. You play as Grandpa Shelldon blasting his way through both obstacle and enemy using his trusty shotgun to find the parts of his cane and repair them to he can finally walk without using a shotgun

Travel through 4 levels as you blast down enemies and solve puzzles to reach the cane pieces at the end. through the use of the games unique physics based movement each shotgun blast needs to be deliberate or else you might end up where you don't want to be.

I worked as the lead producer on this project along with a minor design role. 

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